THE HERCULOIDS

THE HERCULOIDS

Tuesday, April 26, 2016

Episode 18--The Raider Apes


We reach the half-way point in our study of Amzot with the discover of TWO more sentient races on the planet.

But are the humans we meet native to the planet. If you jump down a couple of posts to "The Temple of Trax," you'll see my theory that the human priests who ruled over the Traxians were displaced from Earth--with their ancestors having been captured by alien slavers. I theorized that these humans ended up on Amzot and managed to achieve dominance over the decadent Traxians.

But what if only a small number of them ended up with the Traxians? What if some of them escaped the original slavers at the same time and built a civilization around what I will dub the Northern Sea.

I don't think this is the same "Western Sea" that we saw in earlier episodes, because I think there must be more than the one human village we see. Those humans are mining gold and this is considered as valuable as it is on Earth, so there must be other villages to trade with in order to give it its worth. So the former human slaves have built a small, medieval-level civilization around the shores of this lake.

That's why I think its a different lake than the earlier one, because we had no hint of human activity around that earlier lake. I'm placing the lake in the north based on vague impressions I get from the early scenes in the episode.

But there is a native race nearby--the Raider Apes, who are comparable to Vikings in their culture and technology (though their crossbows are a bit more advanced weapons Earth Vikings would have used). Like Vikings, the Apes often hunt and farm, but will occasionally launch raids on their neighbors. Suppressing these raids was another of the many jobs the Herculoids had when they came to the planet to fight the many injustices laying waste to it.

By the way, I think the Apes purposely launched their raid when they knew the Herculoids were in the area because they were planning their ambush & were overconfident about winning.

So we add the Northern Sea to the map of Amzot, surrounded by woods and enormous caves.

AMZOT--GENERAL INFORMATION: Amzot is in the same solar system as the planet Zodan, both of which have breathable atmospheres and Earth-like gravity.



Amzot is tidally locked, with one hemisphere always facing the sun. But the solar system is near a nebula, which causes large clouds of cosmic dust to drift through the system. This dust occasionally eclipses the sun, causing "night" on Amzot's daylight side.


AMZOT—DAY SIDE

A--Desert (mesas, cliffs, occasional tar pits, occasional flora including Iron Trees) The home of the fortunately rare Giant Vultures. The north end of the desert area contains the White Cliffs. This area also contains a fresh water reservoir contained by a natural dam, though this dam is destroyed in one episode. 

B-Jungle (various flora, including Rubber Vines & Kona-nuts. Also, Lizard-Birds, ants, grubs & snails)

C-Canopy Trees

E—Endless Caves: On the surface, the terrain is very much like the desert area near the Herculoids' home. Underneath this is the domain of the Spider Men. These are four-foot tall insect-like humanoids. They are sentient, have a language, and have the technology to produce “web guns,” which fire blobs of sticky and very strong webs. They train large ants the size of small ponies to use as mounts. The Spider Men are a nomadic society, though their domain is largely underground in the huge and labyrinthian Endless Caves. They conduct raids on the Mole Men (traveling to the Mole Men domain via secret tunnels) and occasional raid the surface for slaves and/or resources. Because they are tribal, they have never banded together strongly enough to be the threat that the Mole Men and Parrot People are, but they are still dangerous.

U-Underground domain of the Mole Men. The Mole Men are small but resilient humanoid creatures with a monarchical government. They have a technological society, with the skill to produce energy weapons and advanced vehicles such as hovercraft. They were once very aggressive, conquering vast portions of the surface world. Only internal dissension among them (some factions of the Mole Men society were more pacifistic) prevented them from gaining supremacy over the technologically backwards Parrot People. They are now largely contained in their underground domain by the Herculoids.

BP—The Black Pool. A large lake of water that is laced with a chemical compound unique to Amzot. When struck with energy (such as Zok’s laser beams), the water is transformed into a thick, viscous solution in which creatures and vehicles are trapped and rapidly disintegrate. The lake will slowly revert back to water at a rate that depends on how much energy was added. The area north of the lake are home to giant snakes (about 30 feet long) and rhinoids—large dinosaur-like quadrupeds about the size of Earth elephants.

M—A small mountain range. The Kyanite gladiatorial arena is located atop one of these mountains, though the Kyanites themselves live on another planet and only occasionally visit Amzot.

N--(off map to the north)--The Northern Sea, surrounded by woods and enormous caves. The caves include some gold deposits and volcanic fissures. A medieval-level civilization of humans (displaced from Earth) live in villages along the northern end of the sea, using gold mined from the caves as a medium of exchange. The Raider Apes, who usually hunt and farm, have villages near the southern end of the sea and occasionally launch raids on the humans to steal gold. The Raider Apes are reminiscent of Earth's Vikings, with similar armor and using long-ships propelled by oars. Their primary weapon is a powerful crossbow. Since the arrival of the Herculoids, their raids on the human villages have been severely curtailed. 

W--(off map to the west): The Western Sea—a large sea located some distance to the west of the Herculoids’ home ground.

T--(off map to the northwest)--The Temple of Trax. This is a jungle area surrounded by mountains. The Traxians built a city here thousands of years ago, with a clock-work idol they worshiped as a god being the centerpiece of the city. The city is built atop fast, underground caverns, many of which contain rivers or lakes infested with Gater-oids.

With human high priests (displaced from Earth), the Traxians used to capture and sacrifice other sentient creatures to appease their god. They once had a fairly sophisticated civilization, producing an immortality serum as well as clock-work mechanisms. But they went into decline until the few remaining Traxians placed themselves into hibernation, watched over by the remaining human priest. 
The Traxians are about 8 feet tall, very strong, with tough armor like skin and a single horn protruding from their forehead.


1. The Dark River--flows south from jungle, with a 300-foot high waterfall known as The Bottomless Waterfall located not far out of the jungle.

2. Monkey-People--strong but shy & unaggressive flying monkeys. They are semi-sentient, with a very primitive language and loose tribal structure. They eat plants, insects and small mollusks.

3. Hill area that is home to the Parrot People. They are avian humanoids with a warlike, aggressive culture that once enslaved the Monkey People. They are omnivorous & have a sophisticated language and some technology, allowing them to make clothes and fashion wooden clubs. They are largely contained to the hill area due to their fear of the Herculoids.

Iron Trees--Large (50 foot or higher) trees that sparsely populate the desert area. These trees have very deep roots to access underground water sources. Their name derives from their extremely tough outer bark, which can withstand violent impacts without showing any damage. Zandor's shield is made from Iron Tree bark.

Rubber Vines--Thick, pliable vines that grow down from the limbs of certain tall trees. They anchor themselves in the ground to search for additional water. Zandor has learned to use the vines as personal catapults to vacillitate rapid travel through the jungle.

Canopy Trees—Large trees whose thick, tough foliage form a sort-of ledge half-way up the trunk, with more foliage forming a roof. Zandor and his family make a home in one of these trees.

Kona Nuts--a tasty fruit found in the jungles of Amzot. In size, shape and taste, it is nearly identical to Earth's coconut.


Lizard-Birds—A bird/reptile hybrid about the size of Earth’s condor.

Giant Vultures—These very large predatory bird/reptile hybrids are more reminiscent of pterodactyls than Earth’s vultures. They like to carry captured prey back to their nests while the prey is still living, then consume it there. Giant vultures are solitary, living alone when not in heat.


Giant Ants—Subterranean ants the size of small ponies that live in the Endless Caves. They  have the intelligence and capacity to be trained similar to ponies as well, being used as mounts by the Spider Men. They can run at very fast speeds for short distances.


Gater-oids--Amphibious carnivores about the size of an Earth horse. They are vicious four-legged creatures with an armored carapace and a vaguely shark-like head. They are able to rend and digest nearly anything organic, no matter how tough (including Igoo!)


AMZOT—Night side.

One of Amzot’s hemispheres is in perpetual darkness.

1: The Stone Forest—an area in which many stone towers give the impression of having grown there like trees. Some of the small rocks are “flare rocks,” which generate bursts of light upon impact. This area also contains many cliffs and chasms. The following fauna lives here:

The Dorgytes—A sentient species of pygmy-sized humanoids with large eyes designed to allow them to see in the dark. In fact, Dorgytes can’t survive for lengthy periods of time in direct sunlight. They build huts in the “branches” of the towers in the Stone Forest and have limited technology.

Night Scarabs—Semi-sentient species of insect-people. The Scarabs are carnivores and lurk in the shadows in packs, leaping out at helpless and unsuspecting prey but running when danger seems to threaten.

Hooded Caterpillar—This creature is about 20 feet long. Able to fire the spikes that grow out of its body, it is carnivorous and very aggressive.

Armored Killer—About the size of an Earth pony, this four-legged carnivore is also aggressive. It is protected by a thick, spiked carapace.

Electro-Beetles—5-foot long insects able to fire energy blasts from their antenna. They are carnivorous and travel in packs, working together via instinct.